Pinball Recall Instructions

The object of Pinball Recall is to study the bumpers and predict the path that the ball takes. The path is based on the orientation of these bumpers. The bumpers always bounce the ball at a 90 degree angles. Pay attention to the orientation of the bumpers to predict which direction the ball goes. 

For example, say the ball hits one bumper and bounces off at 90 degree angle towards another bumper. This second bumper is now in the ball’s path. You must predict which direction the ball goes once it hits that 2nd bumper. More bumpers for the ball to potentially hit appear on the board as you progress to higher levels

Example of a ball's path:

In the above picture, the red circle represents the ball's starting point and the arrows represent the correct path that the ball takes (based on the orientation of the bumpers in its path.) Although there are 3 bumpers the ball only ends up hitting 2 of them.

You can review instructions for any of our games at any time. On the website, click How to Play before starting the game. Or, during the game, clicking the pause (II) button in the top-left corner and then selecting How to Play.

In the mobile app, then tap the question mark (?) to the left of the Play button before starting. Or, during the game, tap pause (II) at the top-left of the screen and then tap How To Play from the menu that appears.

Scoring & Leveling

Your points per correct trial are calculated as your current level squared times 100. For example; at level 5 a correct answer nets you 250 points (5^2 * 100) and at level 10 you earn 1000 points (10^2 * 100).

Pinball Recall automatically starts you 2 levels below the level you reached in the previous game. During the game, if you make no mistakes you increase 1 level. If you make 1 mistake, then you remain at the same level. If 2 mistakes are made in a row, then you go down 1 level.

There is a max of 22 levels.

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