Color Match instructions

Game Instructions

In Color Match, two cards appear at the start of the game, one on the right and one on the left. Each card displays the name of a color (such as red, yellow, blue.) The card on the left always shows the name in black, while the card on the right changes font colors. You must determine if the MEANING of the word on the left matches the COLOR of the word on the right. Click Yes if the card matches, and click No if the cards don’t match. 

For example, if the card on the left says “blue” and the font color on the right card is blue, then you should select Yes. However, if the left card says “black” and the font color is red, then you should select No.

Match_Blue.png

No_Match_Black2.png 

On mobile, the top card will be the meaning and the bottom card will be the text color. You will then tap "Yes" or "No."

Mobile.jpg

 

Check out our other Help Center article for examples of matching and non-matching card combinations.

You can review instructions for any of our games at any time. Click How to Play before starting the game. Or, during the game, clicking the pause (II) button in the top-left corner and then selecting How to Play.

If you’re playing on our mobile app, then tap the question mark (?) to the left of the Play button before starting. Or, during the game, tap pause (II) at the top-left of the screen and then tap How To Play from the menu that appears.

Scoring & Levels

Color Match uses metered scoring to calculate your final score. There is a meter at the top of the game screen that fills by 1 when you get a trial correct. If the meter fills to 4, the multiplier increases (up to a maximum of 10), and the meter is reset.

For example, if you get the first 4 answers correct in a row, the meter fills up and then your multiplier increases to 2. The meter then also empties and it begins to fill once again. At the multiplier level of 1, you get 50 points for every correct answer. Once your multiplier increases, you get 50 times your multiplier level for each correct answer. So at multiplier level 4, you earn 200 points for each correct answer. The highest multiplier you can get is 10.

If you get a trial incorrect and the meter is partially filled, then the meter resets to empty. If you get an answer wrong when the meter is already empty, your multiplier then decreases by 1. Your overall score depends on when you got an answer. This affects how many points you get for your next correct answers.

For example, say you are at multiplier level 4 and your meter is filled up by 3. If you get the next answer correct, you earn 200 points and your multiplier increases to 5. This means your next correct answer earns you 250 points.

If you get the answer incorrect, however, you do not earn any points. Your meter also returns to empty. This means your next correct answer only earns you 200 points, and you have to get 4 correct answers in a row again to earn 250 points per answer.

You also earn a final bonus depending on the multiplier level you finish with at the end of the game. You earn 250 points times your multiplier level. If you're at level 10 (the highest level) when the game ends, you then earn a bonus of 2,500 points. Your final score also depends on what level you finish with at the end of the game.

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